Update Progress
cardTD » Devlog
The update I have been working on has turned into quite the beast, so it will take a bit longer to test and get out. It's shaping up to be closer to what I wanted the first release to be but didn't have time for. It includes some UI updates, new cards, the last few waves, bug fixes, a bunch of generally light rebalancing, etc...
Here's a sneak peek of the changes you can look forward to:
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cardTD
A deck-building tower defense focused on card combos, mechanical synergies, and a limited tower count
Status | In development |
Author | goki_dev |
Genre | Strategy |
Tags | 2D, Cute, Deck Building, Godot, modular-weapon-system, Roguelite, Tower Defense |
Languages | English |
More posts
- v1.8.0 Deckbuilding + Mutations Major UpdateApr 16, 2023
- v1.6.0 Custom Unit Classes + RebalancingMar 17, 2023
- v1.5.0 Zone Rework + Performance ImprovementsMar 05, 2023
- v1.4.4 Delay Rewards, Disable Gore, More FPSMay 19, 2022
- v1.4.3 Flatter Experience Curve, Performance ImprovementsMay 16, 2022
- v.1.4.2 Aura Balance Changes, Experimental Card WeightingMay 10, 2022
- v1.4.1 BugfixesMay 09, 2022
- v1.4.0May 09, 2022
- Update UpdateApr 09, 2022
- Upcoming ReleaseMar 29, 2022
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