v1.4.1 Bugfixes
cardTD » Devlog
v1.4.1
Fixes forces not spawning if you don't have 1 cascade
Fixes main menu song looping 0.09 seconds too late
Fixes unit behaviour menu opening when accessing extra card storage
Fixes Conduit classes allowing non-smite scopes (nerf)
Fixes Branch of the World Tree adding impact timescale instead of multiplying it (buff)
Fixes Bullet Orbit using Self Cast Range instead of Bullet Cast Range
Fixes Jumper not having Teleport Impacts available with no cards
Fixes Teleport Impacts not working with Repeat
Files
cardtd.exe 61 MB
Version 1.4.1 May 09, 2022
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cardTD
A deck-building tower defense focused on card combos, mechanical synergies, and a limited tower count
Status | In development |
Author | goki_dev |
Genre | Strategy |
Tags | 2D, Cute, Deck Building, Godot, modular-weapon-system, Roguelite, Tower Defense |
Languages | English |
More posts
- v1.8.0 Deckbuilding + Mutations Major UpdateApr 16, 2023
- v1.6.0 Custom Unit Classes + RebalancingMar 17, 2023
- v1.5.0 Zone Rework + Performance ImprovementsMar 05, 2023
- v1.4.4 Delay Rewards, Disable Gore, More FPSMay 19, 2022
- v1.4.3 Flatter Experience Curve, Performance ImprovementsMay 16, 2022
- v.1.4.2 Aura Balance Changes, Experimental Card WeightingMay 10, 2022
- v1.4.0May 09, 2022
- Update UpdateApr 09, 2022
- Upcoming ReleaseMar 29, 2022
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