v1.1.3
cardTD » Devlog
v1.1.3
Renames the project to cardTD (NOTE: This changes the location of the save file from %appdata%/godot/app_user_data/tower-defense to %appdata%/godot/app_user_data/cardTD if you want to move your save files)
Adjusts some inconsistent language
Adds outdated save file deletion
Fixes range visibility no longer working
Fixes window title
Rebalances Innervate, Dual Gale, Rending Gale, Snowball, Iceball, Hail
Fixes Wrench not affecting Bullet Damage
Mother spawns spawn with up to 1 second of invincibility
Adds a Relic reward animation
Adds a taskbar icon
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cardTD
A deck-building tower defense focused on card combos, mechanical synergies, and a limited tower count
Status | In development |
Author | goki_dev |
Genre | Strategy |
Tags | 2D, Cute, Deck Building, Godot, modular-weapon-system, Roguelite, Tower Defense |
Languages | English |
More posts
- v1.8.0 Deckbuilding + Mutations Major UpdateApr 16, 2023
- v1.6.0 Custom Unit Classes + RebalancingMar 17, 2023
- v1.5.0 Zone Rework + Performance ImprovementsMar 05, 2023
- v1.4.4 Delay Rewards, Disable Gore, More FPSMay 19, 2022
- v1.4.3 Flatter Experience Curve, Performance ImprovementsMay 16, 2022
- v.1.4.2 Aura Balance Changes, Experimental Card WeightingMay 10, 2022
- v1.4.1 BugfixesMay 09, 2022
- v1.4.0May 09, 2022
- Update UpdateApr 09, 2022
- Upcoming ReleaseMar 29, 2022