v2.0.0
v2.0.0 launch!
So much has changed that you probably need to play it to appreciate it (also I didn't keep a changelog), but here's a short list:
- Units have a single damage type
- Deckbuilding is gone
- Bug paths are gone
- Two new attack types (Blade, Summon)
- Two new characters (Mei, Felicity)
- Basically everything has been rebalanced
- Godot 4.3 (vulkan support required, will work on a compatibility version)
- Significantly improved performance (if you have horrible lag try to move the game to another folder!)
- Dynamic UI, zoom, pan support
Of note:
Where Steam release? I'm working on it!
VFX customization was largely removed since the port from 3.5 to 4.2 broke most of my particle effects and the new single damage types made freely choosing your visuals weird. This will return in some form in the Steam release.
Glossary is incomplete. Click on bugs to learn more about them.
Missing key rebinding. There are only really shortcuts for selecting units (1-4) so not a high priority for me at the moment.
Some stats are hard to understand / missing tooltips / hints. This is a constant work in progress!
Files
Get Get Those Bugs
Get Those Bugs
A tower defense focused on card combos, mechanical synergies, and a limited tower count
Status | In development |
Author | goki_dev |
Genre | Strategy, Card Game |
Tags | 2D, Cute, Godot, modular-weapon-system, Roguelite, Tower Defense |
Languages | English |
More posts
- v2.2.064 days ago
- Small UpdateJul 03, 2024
- July 1st Steam ReleaseJun 16, 2024
- v2.1.1 Rebrand + RewardsJun 05, 2024
- New Name and v2.0.1May 28, 2024
- cardTD is still in development!Apr 29, 2024
- v1.8.0 Deckbuilding + Mutations Major UpdateApr 16, 2023
- v1.6.0 Custom Unit Classes + RebalancingMar 17, 2023
- v1.5.0 Zone Rework + Performance ImprovementsMar 05, 2023
Comments
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I'm just glad that this gem is still being worked on overall. I just updated the game and Damn. Liking the new changes!!!!
Definitely worth a few videos!!!